With Auto-Rig Pro, users can send characters from Reallusion to Blender, with all their clothing and accessories, in just one-click. The Hair Tool is an Blender addon that helps users easily generate hair-cards based on 3D curves in a non-destructive way, with all the features needed for unique Smart Hair designs. This tool can also send Blender creations back to CC, providing custom blendshapes, materials, and mesh assets. The Blender CC3Tools is an open source plugin that imports CC characters into Blender, auto sets digital human shaders for Eevee render, and transfers CC cloth physics for simulation. Users can find a list of Blender plugins that help automate CC character import, bring in iClone animation, add character rigs, and complete a hair design workflow.
Reallusion already took several steps in 2021 to integrate Reallusion’s software with the Blender platform.
We’re very happy that Reallusion decided to support core Blender development this way.” Ton Roosendaal – Chairman Blender FoundationĢ021 Rewind: A Series of Blender Plug-in Support Blender has become an indispensable part of a modern 3D creation pipeline. “The Blender Development Fund is receiving an increasing level of industry donations. Via Reallusion’s disruptive character pipeline, Blender users can easily build unique characters based on fully-rigged human models from Character Creator, with natural talking and body animations in iClone, to beautifully render in Blender with ultra-realistic digital human shaders proving the success of the Reallusion to Blender character pipeline.
“We believe that Reallusion’s innovative character solutions plus Blender’s powerful editing has proven to be the most practical character pipeline, making a marked difference in the future of 3D character creation.” Charles Chen – CEO of Reallusion In 2021 the Reallusion Lip Sync Animation Contest alone brought in more than 130 entrants from Blender, including first prize winner – Loïc Bramoullé. There is a large user overlap between Blender and Reallusion communities.
Now, Reallusion is commiting to the Blender Development Fund and becoming a Corporate Silver partner while planning a string of new features that will harness the best of both programs to unlock entire new synergies. In early 2021, Reallusion introduced the Blender Character Pipeline, a streamlined workflow between iClone, Character Creator and Blender. Major products include Character Creator (CC) for character creation, iClone (iC) for facial and body animation, and ActorCore an asset store dedicated to scan-quality characters and AAA mocap animations. Finally, while you can smooth the data in realtime from the start, you can also cleanup existing recorded clips using proven smoothing methods which can be applied at the push of a button.Founded in 2000, Reallusion software simplifies character creation and animation like nothing before. The biggest issue with all live mocap is that it's noisy, twitchy and difficult to work with, so smoothing the live data in realtime is a big necessity because if the mocap data isn't right, or the the model's expressions aren't what you want, and the current mocap recording isn't quite accurate then you need to have access to the backend tools to adjust all of this. Starting from all new ARKit expressions, to easily adjusting raw mocap data as well as retargeting, to multipass facial recording and essential mocap cleanup - we're covering all the bases to provide you with the most powerful, flexible and user friendly facial mocap approach yet. Designed by animators, for animators - Reallusion's latest facial mocap tools go further, addressing core issues in the facial mocap pipeline to produce better animation.